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AI Insights · Timothy · October 2022

Top 5 Anime Games Performance on Unified Platform in Israel Q3 2022

Explore the performance of the top 5 anime games on a unified platform in Israel during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Anime Games Performance on Unified Platform in Israel Q3 2022

In Q3 2022, the top 5 anime games in Israel exhibited diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look into the performance of these popular titles.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced fluctuating weekly revenue, peaking at around $32.6K in mid-July and ending the quarter at approximately $12.7K. Weekly downloads saw a slight decrease from 2.3K at the start of the quarter to 1.9K by the end. However, weekly active users increased steadily, reaching a high of 25.7K in late August before settling at 22.9K in the final week of September.

DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco Entertainment Inc., showed a significant spike in weekly revenue, peaking at about $24.3K in mid-July. Weekly downloads were highest in early July with 1.3K but gradually declined to 391 by the end of September. Active users remained relatively stable, fluctuating around the 2.5K mark throughout the quarter.

ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., saw its weekly revenue rise to approximately $7.6K in late August but dropped to around $2.3K by the end of the quarter. Weekly downloads peaked at 1.7K in early August, while active users consistently hovered around 6.5K, peaking at 6.9K in early August.

The Seven Deadly Sins from Netmarble Corporation exhibited varied revenue trends, with a notable peak of $5.2K in early September before declining sharply to $383 by the end of the quarter. Weekly downloads remained low, peaking at 177 in late July, while active users showed a slight downward trend from 652 in early July to 526 by the end of September.

Finally, Bleach: Brave Souls Anime Game by KLab Inc. had a modest peak in weekly revenue at $2.6K in early August, tapering off to $672 by the end of the quarter. Weekly downloads were relatively stable, averaging around 140, while active users remained consistent, peaking at 1.3K in early August and ending the quarter at 1.2K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022